dcsext.ui.DrawObject
DrawObject - base class for a drawable object.
Contents
Description
This class must be inherited by a concrete class that needs to draw objects in DCS.
Metamethods
drawobject:__init(scope)
Constructor. Initializes the drawable with the properties listed below. Every property can be reassigned later; while the object is drawn the change is pushed to DCS immediately.
- color - outline color, a Color instance (default black)
- colorfill - fill color, a Color instance (default black)
- linetype - line style from enum.MARKUP.LINETYPE (default SOLID)
- text - label text (default empty string)
- fontsize - font size in points (default 12)
- radius - radius in meters, used by circles (default 100)
- readonly - whether the mark can be edited by players (default true)
Parameters
- scope
- dcsext.enum.coalition, which coalition can see the drawn object; defaults to all coalitions.
drawobject:__draw()
Pure abstract method. Inheriting objects must override this method to draw the object.
Methods
drawobject:isDrawn()
Tests if this object has been drawn to the screen.
Returns
- true if the object is currently drawn, false otherwise.
drawobject:draw()
Public method to draw the object. Allocates a mark id and calls the abstract __draw method once; further calls are ignored until the object is removed again.
drawobject:remove()
Remove the drawn object from DCS. Does nothing when the object is not currently drawn.
drawobject:update(key, new, old)
Updates an attribute of the object when its associated class property is updated. Live-updates the corresponding attribute of the drawn mark in DCS; has no effect while the object is not drawn.
Parameters
- key
- name of the updated property.
- new
- the new property value.
- old
- the previous property value.